NVIDIA "Titanium" reincarnated: GeForce GTX 560 Ti review Years ago, NVIDIA had the "Titanium" boards. These cards with prefix/suffix "Ti" attracted many users and actually stayed with an attractive image long after they were EOL'd. Now, NVIDIA is updating the GTX 460 name with a card destined for a higher performance segment -and this one comes with a Ti prefix: Welcome to the GeForce GTX 560 Ti review. Overhaul for the midrange Fermi: GeForce GTX 560 Ti Many of you know that GeForce 500 series consists of heavily revamped Fermi/GF1xx cores; we even said that these were "What Fermi should be from the beginning". NVIDIA also claimed that GTX 460 was "DirectX 11 done right" and we approved that too. NVIDIA GeForce GTX 560 Ti is revealed with NVIDIA'a weapons to hit the price/performance segment. NVIDIA GeForce GTX 560 Ti 1 GB Codename: GF114 Graphics Processing Clusters (GPC): 2 Streaming Multiprocessors (SM): 8 CUDA cores per SM: 48 CUDA core count: 384 Texture units: 32 Fixed function units clock: 822 MHz CUDA core clock: 1644 MHz Memory clock: 4008 MT/s L2 cache: 512 KB Memory size:1 GB Memory type: GDDR5 Memory interface: 256 bit Memory bandwidth: 128.3 GB/s Texture filtering rate (bilinear): 52.6 GT/s Fabrication process: 40 nm Transistör count: 1.95 bn Core surface area: 367 square-millimeters TDP: 170 W Thermal threshold: 100 degrees Celcius VGA card GeForce GTX 580 GeForce GTX 570 GeForce GTX 560 Ti GeForce GTX 470 GeForce GTX 460 Code name GF110 GF110 GF114 GF100 GF104 Fab. process 40 40 40 40 40 Transistor count 3 3 1.95 3 1.95 Surface area 520 520 367 529 367 Core clock 772 732 822 607 675 Memory clock 1002 900 1002 837 800 Memory type GDDR5 GDDR5 GDDR5 GDDR5 GDDR5 Memory interface 384 bits 320 bits 256 bits 320 bits 256 bits CUDA core count 512 480 384 448 336 Texture mapping units 64 60 64 56 56 ROP 48 40 32 40 32 Max. TDP 244 219 250 215 160 A brief comparison reveals GTX 560 Ti's place against GTX 460. We don't have a clear information about transistor count but it seems the change is negligible at least, if any. NVIDIA can harvest better performance by utilizing optimizations in GF 500 series. Core clock and shader clock speeds are more pronounced. Power optimizations come also at play here; the first Fermi chips were so power hungry that even the GTX 480 was a shredded GF100 core. Memory interface consists of four memory controllers, each of which are 64 bits wide. GPU-Z screenshot. Other key concepts include eight Polymorph Engines and dual Raster Engines. Eight Polymorph engines provide high tessellation performance; which you will certainly look for this year. External structure resembles other NVIDIA cards we have seen recently. Actually it looks a little too much "mainstream" but aesthetic considerations are subjective. Backside of the board. There are two DVI outputs and a mini-HDMI connection. Second expansion slot works for warm air transfer. The board needs two 6-pin PCIe power connections. Sample board had a single SLI bridge connection interface. From top to bottom: Radeon HD 6870, GeForce GTX 560 Ti, Geforce GTX 460. Board length is about 23 cms (or 9 inches).